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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 2,924 posts.

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2557

Path Tracing vs. Ray Tracing (2016)

Path tracing is all the rage in the offline rendering space these days. From Cycles to SuperFly (based on the open source Cycles) to Octane, most new rendering engines seem to be using this technology. Sometimes referred to as “unbiased, physically correct rendering” what is path tracing, how is it different to ray…

2562

Reverse Engineering Strike Commander

Back in the early 90s, one company was on the bleeding edge of PC gaming: Origin Systems . Their motto was "We Create Worlds" and boy did they deliver: With the Ultima series, Crusader series and Wing Commander series, they consistently took gamer's breath away. One of them took four years and more than a million man…

2564

Doom on ZPU

The last few days I spend some time on porting the beloved game DOOM to the ZPU CPU. For you who don't know what I am talking about, DOOM wa...

2566

Dolphin Progress Report: January 2017

Sometimes, it's easy to forget how much work there is left to do on a refined emulator. While the rush of getting a new game to boot or discovering a crazy feature hidden within an obscure gem never gets old, those moments do tend to get further and further apart as accuracy increases. As if to defy fate itself…

2579

The Problem With Hexagons

H exagons are ubiquitous in wargames now (indeed, both Philip Sabin’s War: Studying Conflict Through Simulation Games and Peter Perla’s The Art of Wargaming feature hexagons on their book covers), but this wasn’t always the case. My first wargame – the first board wargame for many of us – was Avalon Hill’s original…