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Implementing Mario's Stack Blur 15 times in C++ (with tests and benchmarks)
Implementing Mario Klingemann's Stack Blur algorithm in C++ 15 ways, with tests and benchmarks, to build fast CPU drop shadows for JUCE.
- Points
- 111
- HN comments
- 38
- Submissions
- 1
- Cited by
- 0 commenters
Games & GraphicsSoftware Engineering2023
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Nov 10, 2023 | Implementing Mario's Stack Blur 15 times in C++ (with tests and benchmarks) by wlll | 111 | 38 |