Vulkan is Here
Vulkan is a next generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in PCs, consoles, mobile phones and embedded platforms.
Deploying and developing royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Neural Networks, and Vision Processing
Visit khronos.org → RSS feedOn Hacker News Aug 2014 – Mar 2026
Vulkan is a next generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in PCs, consoles, mobile phones and embedded platforms.
Deploying and developing royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Neural Networks, and Vision Processing
When those of us in the Vulkan® working group want to modify the API—whether it’s a new hardware feature to expose, a new use case we want to address, or even just a gap in the spec we want to address—we have one invaluable tool that we make heavy use of: extensions! Extensions are a wonderful way for us to get…
Recently I asked the community for beginner-friendly resources on Vulkan, and I compiled a list of them that you can find below. For the beginners reading this, Vulkan is a new graphics API-- in other words, a way to communicate with your GPU and make it do things. It's managed by the Khronos Group, which means it's…
In April 2021, the Vulkan® Working Group at Khronos® released a set of provisional extensions, collectively referred to as ‘Vulkan Video’ which provide seamless encoding and decoding of video streams using a variety of video coding standards. The December 2022 release of Vulkan 1.3.238 saw the finalization of the…
One of the great headaches of developing interactive graphics applications for online deployment is covering every base. Your targets likely include a near-infinite combination of browser vendors, browser versions, and graphics hardware. The Khronos Group created WebGL to slice through this Gordian knot, rendering…
In this blog we explore how FFmpeg uses Vulkan Compute to seamlessly accelerate encoding and decoding of even professional-grade video on consumer GPUs — unlocking GPU compute parallelism at scale, without specialized hardware. This approach complements Vulkan Video's fixed-function codec support, extending…
The Vulkan Working Group at Khronos has developed a set of video format decode and encode extensions, collectively referred to as Vulkan Video. Today, with the release of Vulkan 1.3.277, the Working Group is proud to announce the new Decode AV1 video extension. Similar to the Vulkan project in its goals, AV1 is a…
The Khronos Group announces the release of the Vulkan 1.2…
Today, The Khronos Group announces the ratification and public…
The Khronos™ Group, an open consortium of leading hardware and…
The Khronos Group announces the release of the Vulkan 1.1 and SPIR-V…