How Tim Schafer Broke Into the Game Industry: A Legendary Cover Letter
(Not at my company of course. I would never hire somebody as unqualified as I was! I’m just lucky finding people smarter than me is so easy.) First, lets…
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The most popular blog posts about games & graphics on Hacker News. 45 posts.
(Not at my company of course. I would never hire somebody as unqualified as I was! I’m just lucky finding people smarter than me is so easy.) First, lets…
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I get a lot of questions from young, aspiring Indie developers, and the most common query is: How many copies of a game does Spiderweb Softw...
The first part of this column, in which I gave the full sales figures for one of my games, Geneforge 4: Rebellion , attracted a fair amount...
The following was published in the January 2009 issue of Game Developer magazine… Most game developers are familiar with Sid’s dictum that “a good game is a series of interesting choice…
Player-created empires, player-driven markets, and endless ways to embark on your personal sci-fi adventure.
Posts about Poker Bot written by Mazur
A few weeks ago, I talked about how the d20 system (You know: Hit points, damage rolls, and health potions) was great for tabletop games but terrible for video gaming. I suggested that developers would do well to come up with a new system for dealing with deadly combat rather than using the d20 system when it doesn’t…
I wrote a couple of articles not long ago about how the expected price for Indie games is becoming really cheap. Too cheap to support a th...
For once, developers were able to read the source code of an id software product just a few days after its release. I spent a week in my spare time reading the internal of the Wolfenstein 3D for iPhone engine. It is by far the cleanest and easiest id source code release to date. This review is far from being…
If you've been wondering why my project blog has been pretty quiet, I can finally say it is because I have been helping Xbox with Project Na...
Jordan Mechner is an author, graphic novelist, screenwriter and video game designer, best known as the creator of Prince of Persia. Follow his latest projects here.
Jordan Mechner is an author, graphic novelist, screenwriter and video game designer, best known as the creator of Prince of Persia. Follow his latest projects here.
Because The LEGO Company get paranoid about this sort of thing let me make it clear that I have no affiliation with them, that my views are my own and do not necessarily represent theirs, and so on. So if you think any of this is official you are as deluded as they are.
Yes, this is another Wii rant. There are plenty of other articles talking about the poor recent game offerings, the hardware limitations, and the primitive online play. I’m not here to talk about those. Instead, I’m going to talk about the Wii’s software stack, and how it compares to other consoles.