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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 264 posts.

2023
7

Simulating fluids, fire, and smoke in real-time

Fire is an interesting graphics problem. Past approaches generally faked it. For example, Lord of the Rings used sprites with lots and lots of smoke (the fluid sim was too expensive at the time, even for movies). Real-time applications like video games have pretty much exclusively used non-physical approaches.

18

Interactive intro to shaders

Demystify shaders with this beginner-friendly guide. Explore fragment shaders, signed distance functions, and metaballs through interactive code examples. Learn how to create beautiful blob animations and effects using just a few lines of code.

21

Godot 4.1

Four months after the release of Godot 4.0, we are excited to bring you Godot 4.1 — an update with a focus on stability, performance, and polish.

27

Godot 4.0 Released

It's official. Today marks the beginning of a new era for Godot. After 3+ years of breaking and rebuilding from the ground up, we're thrilled to say: Welcome to the start of Godot 4!

29

Alt-F4 #65 – Factorio visualizer in Unreal Engine 5

Today we’ve got a very fun project to talk about: The FUE5 project, explained in this article by Hurricane. It’s Factorio, but 3D! Dreams do come true sometimes. It’s not quite a game, but more of a stunning re-imagining of its visuals. There’s lots of technical details on how this was achieved, so let’s jump in. What…