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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 2,924 posts.

Any year
2641

The failure of Second Life

In July of 2005, when I created my account, Second Life was the cool new thing. Moving between regions was kinda wonky, loading textures and objects was slow, and it was pretty ugly when compared to other games of the time; but it was generally assumed that these were teething issues, which would be quickly sorted out…

2642

180,000 Child Programmers Versus 44 Ogres

In one week last week, Code.org [http://code.org/]’s Hour of Code reached more than 15 million students [http://codeorg.tumblr.com/post/70175643054/stats] in 170 countries. Every major tech company promoted it, celebrities talked about it, and even the US President helped get the word out

2646

An FPGA sprite graphics accelerator

A very warm welcome to my most ambitious project to date. In this project I’m going to attempt to design and build a sprite-based graphics accelerator that will function as a co-processor to an MCU. Using cheap off-the-shelf components I’m hoping to achieve a level of gaming performance that compares well to popular…

2652

Behind the pretty frames: Resident evil

Resident Evil…what a franchise…regardless if you’re old gamer or a new gamer, you can’t have a gaming life without trying at least a single RE game. Horror games have not been my favorite recently, but back in the day Resident Evil, Silent Hill & Alone in The Dark, been on the top of my list. Can’t tell you how many…

2658

Random Thoughts about Unity

From the outside, Unity lately seems to have a problem or two. By “lately”, I mean during the last decade, and by “a problem or two”, I mean probably over nine thousand problems. Fun! But what are they, how serious they are, and what can be done about it?

2665

Instanced Line Rendering Using WebGL

Native line rendering in WebGL leaves a lot to be desired. There's inconsistency in the implementation, so you can't trust that the line width you want will be available to you, for example. It's also missing some pretty important features, like line joins and caps. For these reasons, quite a bit of work has been done…