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Instanced Line Rendering Using WebGL

Native line rendering in WebGL leaves a lot to be desired. There's inconsistency in the implementation, so you can't trust that the line width you want will be available to you, for example. It's also missing some pretty important features, like line joins and caps. For these reasons, quite a bit of work has been done…
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Web & FrontendGames & Graphics2021

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May 24, 2021Instanced Line Rendering Using WebGL by otherjason10734

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