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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 2,924 posts.

Any year
751

I wrote a GameBoy emulator for my hobby OS (2022)

The Nintendo GameBoy is an exceptionally well-documented system, perfect for anybody who’d like to take a crack at emulation. Publicly-maintained resources like the Pan Docs make it both approachable and convenient to get an overview of the GameBoy’s address space layout, to understand the mechanics of hardware…

762

1977: Zork

When four MIT hackers decide they can make a better Adventure, they start building a game that will still be topping bestseller charts eight years later.

772

Infinite Mac OS X

tl;dr: Infinite Mac can now run early Mac OS X , with 10.1 and 10.3 being the best supported versions. It’s not particularly snappy, but as someone who lived through that period, I can tell you that it wasn’t much better on real hardware. Infinite HD has also been rebuilt to have some notable indie software from that…

774

Prince Of Persia Code Review

On Apr 17, 2012 Jordan Mechner released the source code of Prince of Persia. Even though it is the Apple II version written in 6502 assembly language, it was a pleasant experience to dive in the code of that mythical game: As usual there were many fascinating sofware wizardries to discover. The Apple II apparent poor…

778

0 A.D. Alpha 26: Zhuangzi

Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Alpha 26: “Zhuangzi” (pronounced: /ˈʒwæŋˈziː/), the …

780

Generally capable agents emerge from open-ended play

In recent years, artificial intelligence agents have succeeded in a range of complex game environments. For instance, AlphaZero beat world-champion programs in chess, shogi, and Go after starting out with knowing no more than the basic rules of how to play. Through reinforcement learning (RL), this single system…