2006: Dwarf Fortress
The text of Dwarf Fortress and procedural tales so expansive no human could ever explore them all.
A deep dive into text game history, from The Oregon Trail to A.I. Dungeon, now in book form! Click "No thanks" below to skip the subscribe box; the top story has details on how to get your own copy. Click to read 50 Years of Text Games, by Aaron A. Reed, a Substack publication with thousands of subscribers.
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The text of Dwarf Fortress and procedural tales so expansive no human could ever explore them all.
When four MIT hackers decide they can make a better Adventure, they start building a game that will still be topping bestseller charts eight years later.
In communist Czechoslovakia, a network of teenage hackers discovers that text games are a completely uncensored medium.
When the best-loved makers of text adventures met the best-loved sci-fi satirist of the decade, the result was an unforgettable classic of interactive fiction.
Veronika Megler just wanted a part-time job while she finished her college degree. She didn't realize it would end with her writing one of the first computer game blockbusters.
The dawn of incremental games: how some of the most virally addictive games of the 2010s were nothing but text and numbers going up.
A 2021 Journey from Oregon Trail to A.I. Dungeon
A young writer crosses paths with the designer of Zork, sparking a surprisingly experimental game where you experience reality from six unique perspectives.
The quest for the earliest transcript of a computer game uncovers a surprisingly complex computer strategy game from the 1950s.
The story of how dozens of British college students would stay up all night to adventure together in the game that would spawn a thousand sequels.
Some final thoughts on this epic expedition.