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Making Games on Your Own as an Engineer
In the Unity for Software Engineers (now updated and available as a book), series, I give an accelerated introduction to game development in Unity.
Occasional musings on software development, tech, and anything else.
Visit blog.eyas.sh → RSS feedOn Hacker News Mar 2020 – Feb 2021
Software Engineering 3Games & Graphics 2Systems & Performance 1
In the Unity for Software Engineers (now updated and available as a book), series, I give an accelerated introduction to game development in Unity.
Unity game development guide for software engineers. Start from first principles with scenes, game objects, components, and serialization.
An in-depth look at Data-Oriented Architecture (DOA): monolithic data stores vs microservices, scaling benefits, and real-world case studies.