Marek Fišer personal blog
Unity's Mono problem: C# code runs slower than it should
Execution of C# code in Unity's Mono runtime is slow by today's standards, much slower than you might expect! Our game runs 2-3x faster on modern .NET compared to Unity's Mono, and in a few small benchmarks I measured speedups of up to 15x. I've spent some time investigating what's going on and in this article I will…
- Points
- 279
- HN comments
- 181
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- 1
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- 0 commenters
Software EngineeringGames & Graphics2025
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Dec 28, 2025 | Unity's Mono problem: C# code runs slower than it should by iliketrains | 279 | 181 |