Marek Fišer personal blog

Unity's Mono problem: C# code runs slower than it should

Execution of C# code in Unity's Mono runtime is slow by today's standards, much slower than you might expect! Our game runs 2-3x faster on modern .NET compared to Unity's Mono, and in a few small benchmarks I measured speedups of up to 15x. I've spent some time investigating what's going on and in this article I will…
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Software EngineeringGames & Graphics2025

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Dec 28, 2025Unity's Mono problem: C# code runs slower than it should by iliketrains279181

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