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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 264 posts.

2023
36

Commander Keen's adaptive tile refresh

I have been reading Doom Guy by John Romero. It is an excellent book which I highly recommend. In the ninth chapter, John describes being hit by lightning upon seeing Adaptive Tile Refresh (ATR). That made me realize I never took the time to understand how this crucial piece of tech powers the Commander Keen (CK)…

40

Dolphin on Steam Indefinitely Postponed

It is with much disappointment that we have to announce that the Dolphin on Steam release has been indefinitely postponed. We were notified by Valve that Nintendo has issued a DMCA against Dolphin's Steam page, and have removed Dolphin from Steam until the matter is settled. We are currently investigating…

45

Making games in Go for absolute beginners

Want to rekindle your passion for coding? Learn how to create video games from scratch using Go and Ebitengine. We break down core concepts like game loops, sprites, and collisions that we've applied in multiple projects. In just one evening, you'll build a simple Asteroids clone and reignite your love for programming.

46

Bevy 0.12

Thanks to 185 contributors, 567 pull requests, community reviewers, and our generous sponsors, we're happy to announce the Bevy 0.12 release on crates…

49

Valve bans 40k Dota 2 accounts using honeypot patch

Today, we permanently banned over 40,000 accounts that were using third-party software to cheat in Dota over the last few weeks. This software was able to access information used internally by the Dota client that wasn't visible during normal gameplay, giving the cheater an unfair advantage. While fixing the…

55

Gaussian splatting is pretty cool

SIGGRAPH 2023 just had a paper “ 3D Gaussian Splatting for Real-Time Radiance Field Rendering ” by Kerbl, Kopanas, Leimkühler, Drettakis, and it looks pretty cool! Check out their website, source code repository, data sets and so on (I should note that it is really, really good to see full source and full data sets…

58

Making Games

In March 2018, I had been a full-time indie game developer for four years. My heroes were Jonathan Blow, Lucas Pope, and Robyn and Rand Miller. I had 2,500 Twitter followers, an ambitious title under my belt with thousands of sales, and a free office in a hip coworking space near downtown Columbus, generously provided…