Unity plan pricing and packaging updates
After deep consultation with our community, customers, and partners, we’ve made the decision to cancel the Runtime Fee, effective immediately.
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After deep consultation with our community, customers, and partners, we’ve made the decision to cancel the Runtime Fee, effective immediately.
Several weeks ago we received a bug report from a customer that said their game was crashing when using IL2CPP scripting backend. QA verified the bug and assigned it to me for fixing. The project was quite big (although far from the largest ones); it took 40 minutes to build on my machine. The instructions on the bug…
Unity announced today it has entered into an agreement to merge with ironSource, harnessing the company's tools, platform, technology, and talent to form an end-to-end platform that enables creators to more easily create, run & manage, publish, grow and monetize live games and other real-time interactive…
After deep consultation with our community, customers, and partners, we’ve made the decision to cancel the Runtime Fee, effective immediately.
Learn more about the CGI technology created using Unity Wētā Tools to produce the water in Avatar: The Way of Water.