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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 254 posts.

2025
211

Anticheat Update Tracking

A few years ago when I was into reverse engineering and binary analysis (and game modding), I did a lot of research into anticheats work. I was curious about tracking their updates, since that would allow me to:

215

The Geometry Behind Normal Maps

Tangent space is often presented as a confusing block of shader math. This is a deep dive into what tangent vectors actually mean, how they emerge from UVs to bridge 2D and 3D space, and the geometry that makes normal mapping possible.

217

Stop killing games and the industry response

Recently, there's been a European Citizens' Initiative called "Stop Destroying Videogames" which by now has hit the milestone of 1'000'000 signatures. You're still encouraged to sign it if you care about its goals and are a EU citizen, since not all of those are likely to be valid signatures, but overall this is a…

222

Grass Rendering Series

This is part 1 of a multi-part series on grass rendering. We’ll start by figuring out how realistic grass should look like, and how herbage can be modeled with the tools we have at our disposal in real-time 3D graphics. Then, we’ll look at how to implement different methods of grass rendering in Godot. However, most…