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The most popular blog posts about games & graphics on Hacker News. 2,924 posts.

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1934

The Shareware Scene, Part 4: Doom

The full extent of Wolfenstein 3D ‘s popularity during 1992 and 1993 is difficult to quantify with any precision due to the peculiarities of the shareware distribution model. But the one thing we can say for sure is that it was enormously popular by any standard. Apogee sold roughly 200,000 copies of the paid…

1936

Godot 3.2 beta 1

After three well-tested and quite stable alpha builds, we're now ready to enter the beta stage for the upcoming Godot 3.2 release. The beta stage corresponds for us to a release freeze, which means that we will only consider critical bug fixes for merging in the master branch, and that until Godot 3.2 is released.

1938

The Last Ridge Racer

Well, this is a bit of a roller coaster tale that I’ve been meaning to share for a while. Before we start, let’s take a trip into the history books to set the scene. In October 1993, Na…

1939

Babylon.js 3.0

Babylon.js is an open source framework that allows you to create stunning 3D experiences in your browser. Built with simplicity and performance in mind, it is the engine that fuels the Remix3D site or the Xbox Design Lab. Today, I’m thrilled to announce the availability of Babylon.js’s biggest version ever: Babylon.js…

1947

Nintendo 64 Test Cart ROM

We were sent a Nintendo 64 test cartridge ROM that was dumped anonymously. Zoinkity wrote up a nice readme explaining the details which is included in the 7ZIP file we’ve uploaded to the Internet Archive for safekeeping. Download it by clicking here .

1949

Intrusive lists in Doom 3

Doom 3 was released in 2004, which I can't believe was a decade ago. Great game, atmospheric and scary, and a worthy successor of the first two games in the series. Several years after the initial release, in 2011, Doom 3's source code was published on Github. It can be fun to poke around the repository to learn how…