Khronos Group Releases Vulkan Ray Tracing
Today, The Khronos Group announces the ratification and public…
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The most popular blog posts about games & graphics on Hacker News. 2,924 posts.
Today, The Khronos Group announces the ratification and public…
Are you building a Gameboy emulator? Are you stuck? Are you failing Blargg’s test ROMs and can’t work out why?
We are closer to releasing Godot 4.0. No matter the amount of time dedicated to testing and profiling — bugs and issues are inevitable. Still, we intend to follow 4.0 with bug fix releases to ensure a stable experience as soon as possible.
On your computer graphics journey, you will eventually run into some paper or code mentioning spherical harmonic functions. They are indeed a very useful tool: with just a few coefficients, they allow us to approximate a given function defined on a sphere. This can be very useful for modeling complex lighting.
How many board configurations are there in the game of 2048? Let's try to enumerate them.
The story of changing a single byte
This article is part of a series about Street Fighter II and the CPS-1. It is recommended to read the previous entries before reading this one.
What are the options for game developers looking to migrate away from Unity?
The following is an email I sent to John Carmack of Id Software after I had watched his Quakecon 2012 Keynote Speech
Are you shipping textures to players as PNGs? The goal of this post is to convince you that this is suboptimal, and walk you through a better approach.
The full extent of Wolfenstein 3D ‘s popularity during 1992 and 1993 is difficult to quantify with any precision due to the peculiarities of the shareware distribution model. But the one thing we can say for sure is that it was enormously popular by any standard. Apogee sold roughly 200,000 copies of the paid…
We’ve been lied to. They keep showing us charts where CPU speed goes up and up every year as if Moore’s Law isn’t just a historical observation but some kind of divine right. Without lifting a finger, we software folks watch our programs magically accelerate just by virtue of new hardware.
After three well-tested and quite stable alpha builds, we're now ready to enter the beta stage for the upcoming Godot 3.2 release. The beta stage corresponds for us to a release freeze, which means that we will only consider critical bug fixes for merging in the master branch, and that until Godot 3.2 is released.
Learn how to build a Pong game in your terminal using Golang and the tcell package. This tutorial covers the basics of creating a game, including w...
Well, this is a bit of a roller coaster tale that I’ve been meaning to share for a while. Before we start, let’s take a trip into the history books to set the scene. In October 1993, Na…
Babylon.js is an open source framework that allows you to create stunning 3D experiences in your browser. Built with simplicity and performance in mind, it is the engine that fuels the Remix3D site or the Xbox Design Lab. Today, I’m thrilled to announce the availability of Babylon.js’s biggest version ever: Babylon.js…
“I Know This” is a game I made for the Global Game Jam 2015 along with Gavin McCarthy (art, design), Adam Axbey (sound effects) and Matthew Simmonds (4mat) (music); I did programming and design. The name we chose for the team was Two’s Complement .
Jalur masuk yang cepat menghemat waktu pengguna untuk langsung bermain. Hadiah yang melimpah dan simbol khusus yang mudah muncul tersedia secara berkala. Penawaran istimewa terus diperbarui agar pengalaman bermain selalu segar.
If you are looking to synthesize the sound of a plucked string, there is an amazingly simple algorithm for doing so called the Karplus-Strong Algorithm. Give it a listen: KarplusStrong.wav Here it …
I was a bit bored during Christmas, so I decided to construct a whole Nintendo Entertainment System (NES) in an FPGA . An FPGA is a progra...
We get a closer-to-final look by applying custom palettes to the backgrounds.
Today I will present how to implement in Python a simple yet effective algorithm for proceduraly generating 2D landscapes. It is called Midpoint Displacement (or Diamond-square algorithm,…
We were sent a Nintendo 64 test cartridge ROM that was dumped anonymously. Zoinkity wrote up a nice readme explaining the details which is included in the 7ZIP file we’ve uploaded to the Internet Archive for safekeeping. Download it by clicking here .
I, Thomasina Coverly, have found a truly wonderful method whereby all the forms of nature must give up their numerical secrets and draw themselves through number alone…
Doom 3 was released in 2004, which I can't believe was a decade ago. Great game, atmospheric and scary, and a worthy successor of the first two games in the series. Several years after the initial release, in 2011, Doom 3's source code was published on Github. It can be fun to poke around the repository to learn how…
In this vaguely disturbing picture of Toys for Bob from 1994, Paul Reiche is at center and Fred Ford to the left. Ken Ford, who joined shortly after Star Control II was completed, is to the right.