Bites of Code personal blog
2D Terrain generation using midpoint displacement
Today I will present how to implement in Python a simple yet effective algorithm for proceduraly generating 2D landscapes. It is called Midpoint Displacement (or Diamond-square algorithm,…
- Points
- 149
- HN comments
- 19
- Submissions
- 1
- Cited by
- 0 commenters
Games & GraphicsMath & Algorithms2016
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Dec 24, 2016 | 2D Terrain generation using midpoint displacement by galloafro | 149 | 19 |