Unity reintroduces the Runtime Fee through its Industry license
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The most popular blog posts about games & graphics on Hacker News. 2,924 posts.
Get the tools and support you need to transform your CAD and 3D data into immersive, interactive apps and experiences with Unity Industry.
Whatever else happens, you made a movie... Nobody can take that away. A hundred years from now, when we're all dead and gone, people will be watching this fucking thing.
Twenty years. Wow. Where has all the time gone? We've all had many adventures during those years and Quake spawned many a game franchise and/or game company whether directly or through its influence. For this 20th I'm going to share a document created by Joost Shuur called QUAKETALK 95. This Quak
All original Dungeon Keeper code has been rewritten, establishing KeeperFX as a true open-source standalone game. Ownership of the original game is still and will always be required for copyright reasons. When installing KeeperFX 1.0, perform a fresh installation without overwriting any previous versions. Saved games…
Hello! The code refactor of rails presented last week is great, but the motivation for such a task wasn't quite just some shape changes for rails. As explained last week, we can now define any kind of rail shape, and we had some very specific shapes in mind all along...
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Tetris for the NES is one of my favourite versions of Tetris. My only complaint is that it lacks the ability to “hard drop” - instantly dropping the current piece and locking it into place.
Sketch the suspect from witness testimony
💦 A huge, step-by-step tutorial on how to create a beautiful stylized water shader in Unity using Shader Graph. This works with Unity's Universal Render Pipeline (URP). Includes colors, foam, refraction, reflections, caustics and Gerstner waves.
A version of brickbreaker inside google calendar - your meetings are bricks, and the game declines them when you smash them!
Warcraft almost didn't become Warcraft. Part 2 gets into the hard calls, surprises, and turning points that shaped the hit.
[latexpage] 本文之中文翻譯在此 Prerequisites Trignometry Basics – Sine & CosineTrigonometry Basics – Tangent, Triangles, And CannonballsInverse Trigonometric Functions, Slope Angles, And Facing Objects Overview The dot product is a simple yet extremely useful mathematical tool. It encodes the relationship between two vectors'…
It shouldn’t be surprising that ChatGPT can play chess.
In this series of blogposts, I will document my experience of porting the game that I am currently working on to the jai programming language. It’s currently written in mostly D and some C++ and comes in at exactly 58,620 lines of code (excluding libraries). I’ve planned on doing this for a long time and want to keep…
See Unreal Tournament (1999) run in a web browser!
After more than a year of public and internal discussions, we're ready to announce our new name!
I’m coding a system in JavaScript that generates sentences of “meaningful nonsense”. Here are some examples.
(I was sending an email today about a simple trick we use in the shader system, and it seemed easy and useful to share that email publicly, so, here you go!)
How I fit a graphical game in C# into 2 kilobytes, with no .NET runtime required.
In this series of posts, I am going to create a clone of the classic arcade game, space invaders, in C++ using only a few dependencies. In this post I will set up a window with an OpenGL 3.3 context u
WebAssembly meets 16000 HTML checkboxes.
An update for those of you that can't run my games anymore on OSX because of Catalina. I'm so sorry about this… I'll probably write a post about this, breaking it all down for you, but the situation is as follows. (from my point of view, and own experiences with Apple) [thread] pic.twitter.com/PY0y3o9gNF
Learn about new AI and rendering features discussed at the latest GPU for the Web working group meeting.
Ron Gilbert's often incoherent and bitter ramblings about the Game Industry
In the spring of 1996, Brian Reynolds and Jeff Briggs took a long, hard look around them and decided that they’d rather be somewhere else.
Just kidding. Of course, I have something to say about this. In the company, we look at the art of Homeworld from time to time and bow to the creators of this masterpiece. Once, we talked about how great the background look and how interesting this sketched style is. There is something…some details seem…special to us:
Struggling to complete your game? Discover practical strategies to overcome distractions, stay focused, and manage your game development project effectively.
A few years ago I started to work on an MPEG1 Video decoder, completely written in JavaScript. Now, I finally found the time to clean up the library, improve its performance, make it more error resilient and modular and add an MP2 Audio decoder and MPEG-TS demuxer. This makes this library not just an MPEG decoder, but…