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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 2,924 posts.

Any year
1411

Nintendo DS code editor and scriptable game engine

I built a scriptable 3D game engine for the Nintendo DS so you can write and run games directly on the console itself. Written in C using libnds , it compiles to a 100KB .nds ROM that runs at 60 FPS . Features a touch-based code editor on the bottom screen and real-time 3D rendering on the top screen. Ships with a…

1412

Animated GIFs the Hard Way

When doing the new website for the Sublime Text 2.0 launch, instead of just screenshots, I wanted to have animations to demonstrate some of its features. One of the criteria was that the animations should work everywhere, from IE6 to an iPad. This ruled out two common video options, Flash and the <video> element…

1413

What would a EvE online Internet look like?

EvE online is a fascinating game. It’s one of the few MMO’s that only have a single “server” to log into, meaning everyone is playing on the same logical world. It’s also had a fascinating set of events that have happened inside it, and also remains a very visually appealing game for what it is:

1415

1982: The Hobbit

Veronika Megler just wanted a part-time job while she finished her college degree. She didn't realize it would end with her writing one of the first computer game blockbusters.

1420

Portals and Quake

Ever wanted to know how exactly did Quake’s precomputed visibility work? I did, so I wrote vis.py , a reimplementation of their algorithm in Python. This guide has all the information you need to understand vis , the tool used by Quake, Half-Life and Source Engine games.