Pekka Väänänen personal blog

Portals and Quake

Ever wanted to know how exactly did Quake’s precomputed visibility work? I did, so I wrote vis.py , a reimplementation of their algorithm in Python. This guide has all the information you need to understand vis , the tool used by Quake, Half-Life and Source Engine games.
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Games & GraphicsSoftware Engineering2025

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Jan 10, 2025Portals and Quake by ibobev18954

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