Pekka Väänänen personal blog
Portals and Quake
Ever wanted to know how exactly did Quake’s precomputed visibility work? I did, so I wrote vis.py , a reimplementation of their algorithm in Python. This guide has all the information you need to understand vis , the tool used by Quake, Half-Life and Source Engine games.
- Points
- 189
- HN comments
- 54
- Submissions
- 1
- Cited by
- 0 commenters
Games & GraphicsSoftware Engineering2025
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Jan 10, 2025 | Portals and Quake by ibobev | 189 | 54 |