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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 2,924 posts.

Any year
275

X-COM

X-COM seemed to come out of nowhere. Its release was not preceded by an enormous marketing campaign with an enormous amount of hype. It had no video demo playing in the front window of Babbages, it wasn’t advertised twelve months in advance on glossy foldout magazine inserts, it had no flashing point-of-purchase…

278

Porting Zelda Classic to the web

Nov 27, 2023: Much has changed since this article was published. I've become far more involved with ZC development; the name of the program is now ZQuest Classic; our website is zquestclassic.com ; and the web version discussed in this article is now hosted at web.zquestclassic.com

279

Rise of the Triforce

During the rapid technological advancements of the early 1990s, the video game industry was on the cusp of a massive addition - another dimension. With console shenanigans like the Super FX chip giving players a taste of 3D, hype was at an all-time high. But the games released for home consoles were nothing compared…

290

User Interfaces of the Demo Scene

Ahh, the demo scene - a digital art subculture, a motley gang of creative nerds, and a favourite pastime of mine. So much amazing art, music and code has been produced by sceners, and anyone who comes into contact with the scene might start to wonder exactly how - apart from hours of dedicated grind, of course.

293

Game Engine Black Books Update

I have kept myself busy with the Game Engine Black Books and I have plenty of news. Most importantly, they have been revised. The DOOM book is now in version 1.1 while the WOLF3D book is entering v2.1. And there is more.