O3 beats a master-level GeoGuessr player, even with fake EXIF data
In Which I Try to Maintain Human Supremacy for a Bit Longer
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The most popular blog posts about games & graphics on Hacker News. 2,924 posts.
In Which I Try to Maintain Human Supremacy for a Bit Longer
Unlike previous releases, which focused on the general game fixes, this release consists of a series of foundational changes in the team, underlying infrastructure and changes to the approach to game development.
For some reason, recently I have been thinking about Doom. This evening I was wanting to explore some behaviour in an old version of Doom and to do so, I hex-edited the binary and replaced the random number lookup table with static values.
X-COM seemed to come out of nowhere. Its release was not preceded by an enormous marketing campaign with an enormous amount of hype. It had no video demo playing in the front window of Babbages, it wasn’t advertised twelve months in advance on glossy foldout magazine inserts, it had no flashing point-of-purchase…
an interactive guide to the game theory of why & how we trust each other
Jordan Mechner is an author, graphic novelist, screenwriter and video game designer, best known as the creator of Prince of Persia. Follow his latest projects here.
Nov 27, 2023: Much has changed since this article was published. I've become far more involved with ZC development; the name of the program is now ZQuest Classic; our website is zquestclassic.com ; and the web version discussed in this article is now hosted at web.zquestclassic.com
During the rapid technological advancements of the early 1990s, the video game industry was on the cusp of a massive addition - another dimension. With console shenanigans like the Super FX chip giving players a taste of 3D, hype was at an all-time high. But the games released for home consoles were nothing compared…
The Making of RP2040 Doom
Appreciating typography is a study in paradox. The primary goal of well-designed typography is to help you read the words, not appreciate how the words are comp
My name is Robert Wardhaugh and I am the Dungeon Master (DM). I am currently Professor of History at Western University in London, Ontario, Canada. The Game is mainly played from my basement set up…
By today’s standards, the Artificial Intelligence in Street Fighter 2 World Warrior isn’t very sophisticated. These days, when most people talk about AI they’re talking about mach…
Play the Chrome dinosaur game online, free and without installing anything. Jump the cacti, duck the pterodactyls, add your score to your country and challenge friends in a battle.
Stockfish is a free, open-source, and cross-platform chess engine, trusted by grandmasters and leading chess platforms worldwide.
CLICK HERE for our main page with download instructions and online documentation.
Ahh, the demo scene - a digital art subculture, a motley gang of creative nerds, and a favourite pastime of mine. So much amazing art, music and code has been produced by sceners, and anyone who comes into contact with the scene might start to wonder exactly how - apart from hours of dedicated grind, of course.
This is the first of two posts about a renderer I have been developing, focusing on what I've built and how it works. The second post discusses why I've built it and my plans for the future. I've been developing a custom real-time renderer which uses very small voxels to produce a distinctive visual style that…
I have kept myself busy with the Game Engine Black Books and I have plenty of news. Most importantly, they have been revised. The DOOM book is now in version 1.1 while the WOLF3D book is entering v2.1. And there is more.
Ron Gilbert's often incoherent and bitter ramblings about the Game Industry
The dawn of a new decade looms and there is a lot of excitement about the future of Godot! But it was not always like this, as the previous decade did not go as expected..
Where an undergraduate at UT Austin writes about almost everything.
Retronator Do It Yourself
StarCraft was once mocked as 'Orcs in space' and heading for disaster. This is the story of the reboot that saved it.
Released at the Outline Demoparty in May 2026, Ommen, NL An exploration of algorithmic density in 16 bytes of x86 assembly.
Deploying and developing royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Neural Networks, and Vision Processing