Daniel Schroeder personal blog
Voxel Displacement Renderer – Modernizing the Retro 3D Aesthetic
This is the first of two posts about a renderer I have been developing, focusing on what I've built and how it works. The second post discusses why I've built it and my plans for the future. I've been developing a custom real-time renderer which uses very small voxels to produce a distinctive visual style that…
- Points
- 438
- HN comments
- 84
- Submissions
- 2
- Cited by
- 0 commenters
Games & GraphicsDesign & UX2024
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| May 24, 2024 | Voxel Displacement Renderer – Modernizing the Retro 3D Aesthetic by huhtenberg | 438 | 73 |
| May 23, 2024 | Voxel Displacement Renderer – Modernizing the Retro 3D Aesthetic by greeniskool | 141 | 11 |