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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 2,924 posts.

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1711

Flow Field Pathfinding

You may know me for my interactive tutorials. But before that, I was writing visual but non-interactive tutorials. In particular, there wasn’t a lot of information about A* on the web, so I decided to collect all my notes about pathfinding [1] together in one place in the 1990s. But then in the 2010s I started making…

1714

IOCCC Flight Simulator (2010)

The IOCCC Flight Simulator was the winning entry in the 1998 International Obfuscated C Code Contest. It is a flight simulator in under 2 kilobytes of code, complete with relatively accurate 6-degree-of-freedom dynamics, loadable wireframe scenery, and a small instrument panel.

1731

Goldeneye 64's inspirational startup story

GoldenEye 64 had a special place in my heart when I was growing up. It was the first game my parents wouldn’t let me buy due to violent content. I saved up allowances and dug up couch treasures for months to taste the forbidden fruit. The effort turned into one of the pillars of my childhood experiences. I still…

1737

Rendering Moana with Swift

Moana (2048×858 pixels, 64 spp) rendered with Gonzales on a Google Cloud Instance with 8 vCPUs and 64GB of memory in roughly 26 hours. Memory usage is about 60GB. (Denoised with OpenImageDenoi…