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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 264 posts.

2023
92

What Happened to Dolphin on Steam?

Well that blew up, huh? If you follow emulation or just gaming on the whole, you've probably heard about the controversy around the Dolphin Steam release and the Wii Common Key. There's been a lot of conclusions made, and while we've wanted to defend ourselves, we thought it would be prudent to contact lawyers first…

93

The Sound Proof Booths of Silence

Welcome back to Between the Lanes, a blog feature where we let members of our development team walk through some of the challenges, bugfixes, and occasional happy accidents we encounter while working on a game as unique as Dota, and an event as unique as The International. The International is an unbelievably huge…

94

Diablo

All of us had become disappointed with computer RPGs because they were going in the opposite direction of where we thought they should be going. They were becoming story- and stat-laden, really appealing to a super-small niche of super RPG geeks — which we were in a way, but that wasn’t really our style.

95

A treasury of Zork maps

Yesterday a Reddit link started going around the IF circles: "Wait," I thought, "haven't I seen that map before?" No, I had not. But I sort of had? Then I looked through my collection of Zork maps. Then I realized, oh no, I have a collection ...

96

The colorful charm of Amiga utility disks

Commodore produced a great many Amiga models, but for several years the gold standard was an Amiga 500 expanded with half a meg of RAM (bringing the total to a full megabyte) and an external floppy drive (bringing the total number to two). For the demo scene , this was the only Amiga configuration that mattered during…

101

Sierra’s Macintosh Timebomb (2021)

On Saturday, September 18 1993, Sierra's Macintosh games stopped working. Franchises froze as King's Quests, Space Quests, and even the Leisurely Suited Larries locked up. Practically every Mac SCI game had broken overnight. Sierra developed a patch within nine days, released it on their BBS, and announced it in their…

105

CS:GO: From Zero to 0-Day

We identified three independent remote code execution (RCE) vulnerabilities in the popular Counter-Strike: Global Offensive game. Each vulnerability can be triggered when the game client connects to our malicious python CS:GO server. This post details our journey through the CS:GO binary and conducts a technical deep…

107

Wooden Game Boy

You made me create a wooden Game Boy shell. Yes, you made me do it. After I got myself a CNC machine a while back I just made a wooden Game Boy cartridge to get to know the machine, but social media wanted more. So, I made a Game Boy out of walnut wood. Click the image to see the video on youtube.com. You can see the…

114

Paizo Announces System-Neutral Open RPG License

<p>For the last several weeks, as rumors of Wizards of the Coast’s new version of the Open Game License began circulating among publishers and on social media, gamers across the world have been asking what Paizo plans to do in light of concerns regarding Wizards of the Coast’s rumored plan to de-authorize the existing…

115

Exploring the Halo 1 System Link Protocol

One of my all-time favorite games is Halo: Combat Evolved that launched together with the original Xbox in 2001. One major part of the game was multiplayer, up to 16 people at a LAN party could play together by connecting four Xbox consoles over Ethernet , referred to as System Link .

116

The anatomy of a Godot API call

UPDATE: This article has started an ongoing conversation with the Godot devs. They care about the issues raised, and would like to improve things. Significant improvements will almost certainly be made, although it’s still early days and it’s unclear what will change and by how much. I am encouraged by the response. I…