Analyzing the chords of 1300 popular songs for patterns
Discover the secrets behind hit music with our popular song chords analysis from 1300 tracks. Your songwriting journey begins here!
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The most popular blog posts about games & graphics on Hacker News. 2,924 posts.
Discover the secrets behind hit music with our popular song chords analysis from 1300 tracks. Your songwriting journey begins here!
As you may, or may not know, I wrote paraLLEl-RDP back in 2020. It aimed at implementing the N64 RDP in Vulkan compute. Lightning fast, and extremely accurate, plus the added support of up-scaling on top. I’m quite happy how it turned out. Of course, the extreme accuracy was due to Angrylion being used as reference…
Welcome to the Progress Report for Dolphin Release 2606. We usually prefer to launch toward the beginning of the month, but a slew of important, large, and technically challenging changes had us working overtime. Strap in, because we have a lot to cover! For April Fool's we teased that Dolphin now had support for the…
C++ remains one of the leading programming languages in game development despite the emergence of new technologies and languages. Its flexibility, performance, and extensive ecosystem make it the preferred choice for building complex game systems, engines, and high-performance applications.
One of the great headaches of developing interactive graphics applications for online deployment is covering every base. Your targets likely include a near-infinite combination of browser vendors, browser versions, and graphics hardware. The Khronos Group created WebGL to slice through this Gordian knot, rendering…
Miguel de Icaza's Blog
Gentlemen... BEHOLD! I Have Decompiled!
It's been a hectic past few months for the project. In addition to the upcoming release on Steam, a lot of focus has gone into other major features. While not everything has landed yet, two very important changes to Android did arrive, one of which has been in the works for a couple years! We're talking about a large…
"He's done it again!" was my first thought as I looked at the back of a postcard sized Pixar flier [1] which was covered in code. In the lower right corner, the blob of statements and expressions had been signed by none other than Andrew Kensler. For those who are not familiar with him, Andrew is the programmer who…
Hi, I’m Brent “Brentmeister” Randall and I’m an engineer on the Gameplay Integrity team for VALORANT . My team is responsible for VALORANT ’s build system, automation framework, game client performance, and server performance. In this arti…
We're updating GameMaker’s pricing and adding more free options. Plus free asset bundles for everyone!
Gunship's
<p>For the last several weeks, as rumors of Wizards of the Coast’s new version of the Open Game License began circulating among publishers and on social media, gamers across the world have been asking what Paizo plans to do in light of concerns regarding Wizards of the Coast’s rumored plan to de-authorize the existing…
One of my all-time favorite games is Halo: Combat Evolved that launched together with the original Xbox in 2001. One major part of the game was multiplayer, up to 16 people at a LAN party could play together by connecting four Xbox consoles over Ethernet , referred to as System Link .
I've been making games on the iphone for a long time, almost since the beginning... and one thing that struck me early on was how differently I discovered iPhone games versus games on other platforms.
Even today, plenty of disinformation still abounds regarding the WIZ code. A 22.050Khz wobble that was used to identify legitimate CD's. Maybe one day we'll put them to rest... :)
Dolphin 5.0 Release Video The long awaited Dolphin 5.0 release is finally here! After nearly a year of bug-hunting and handling the release process, everything has come together for our biggest release yet! The three previous releases followed a very distinct pattern: sacrifice performance, hacks, and features in…
This Open Access book is a must-have for anyone interested in real-time rendering.
UPDATE: This article has started an ongoing conversation with the Godot devs. They care about the issues raised, and would like to improve things. Significant improvements will almost certainly be made, although it’s still early days and it’s unclear what will change and by how much. I am encouraged by the response. I…
How good are your circle drawing skills?
How to draw text to a Vulkan renderpass without binding a single texture