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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 117 posts.

2018
61

Reflections on DOOM's Development

The year of 1993 was a magical one, more so than any other. It was the only time we challenged ourselves as a group to create a game that was as good as anything we could have imagined at the time. We didn’t challenge ourselves like that before DOOM, nor after it. It was the right time to shoot for

62

Magic Leap Review Part I

I have been studying the Magic Leap One (ML1) for a few weeks, taking over 1,000 photos and making many measurements. I’m bursting with things I want to talk about, so I am planning to releas…

73

Granular Audio Synthesis

If you want to make a sound shorter, you can play it faster. Doing this also makes it higher pitch unfortunately. If you want to make a sound longer, you can play it more slowly. This also makes it…

74

A Call of Duty exploit

A few years ago, I became aware of a security issue in most Call of Duty games. Although I did not discover it myself, I thought it might be interesting to see what it could be used for. Without going into detail, this security issue allows users playing a Call of Duty match to cause a buffer overflow on the host’s…

75

Create a simple cross-platform desktop game with Go

A few months ago I fiddled around with writing Space Invaders using Go. I had a lot of fun writing it but the output only worked on iTerm2 because it used a specific feature of that terminal. In order to play the game you’d really have to download iTerm2 and run it on the command line. I thought it’d be fun to muck…

78

Bastard Tetris

“For people who enjoy swearing at their computer, Bastet (short for Bastard Tetris) is an attractive alternative to Microsoft Word.” (From http://hublog.hubmed.org)

80

Great Adventure-Game Puzzles

This blog has become, among other things, an examination of good and bad game-design practices down through the years, particularly within the genre of adventure games. I’ve always tried to take the subject seriously, and have even dared to hope that some of these writings might be of practical use to someone — might…

85

Two player Karateka using a 42 byte patch

One of the first games I ever played on my family’s Apple IIe was the Jordan Mechner master work, Karateka . Fight the bad guys, save the princess – it’s a simple but classic formula. My brother and I would take turns making our way through Akuma’s fortress. Even then, we wanted a two player version.