Andy Brown personal blog
Designing and building an FPGA sprite-based graphics accelerator (2014)
A very warm welcome to my most ambitious project to date. In this project I’m going to attempt to design and build a sprite-based graphics accelerator that will function as a co-processor to an MCU. Using cheap off-the-shelf components I’m hoping to achieve a level of gaming performance that compares well to popular…
- Points
- 146
- HN comments
- 14
- Submissions
- 1
- Cited by
- 0 commenters
Hardware & ElectronicsGames & Graphics2018
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Dec 3, 2018 | Designing and building an FPGA sprite-based graphics accelerator (2014) by walterbell | 146 | 14 |