Andy Brown personal blog

Designing and building an FPGA sprite-based graphics accelerator (2014)

A very warm welcome to my most ambitious project to date. In this project I’m going to attempt to design and build a sprite-based graphics accelerator that will function as a co-processor to an MCU. Using cheap off-the-shelf components I’m hoping to achieve a level of gaming performance that compares well to popular…
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Hardware & ElectronicsGames & Graphics2018

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Dec 3, 2018Designing and building an FPGA sprite-based graphics accelerator (2014) by walterbell14614

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