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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 2,047 posts.

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363

The Emularity

Last week, on the heels of the DOS emulation announcement, one of the JSMESS developers, James Baicoianu, got Windows 3.11 running in a window with Javascript. That’s impressive enough on its…

370

Should you normalize RGB values by 255 or 256?

Let’s say you’re writing an image processing program. The program takes in an image, converts it to floating point, does some processing and finally saves the modified pixels to disk as 8-bit colors. The question today concerns how exactly the integer-to-float conversion should be done. There are two approaches which…

380

OK Doomer

What’s the best shooter to play in 2020? Where can gamers find the coolest weapons, the hardest enemies, and the most thrilling challenges? There’s a lot of ...

387

Gaussian splatting is pretty cool

SIGGRAPH 2023 just had a paper “ 3D Gaussian Splatting for Real-Time Radiance Field Rendering ” by Kerbl, Kopanas, Leimkühler, Drettakis, and it looks pretty cool! Check out their website, source code repository, data sets and so on (I should note that it is really, really good to see full source and full data sets…

389

Denuvo Analysis

This post is intended for educational purposes only. Denuvo is arguably the most successful digital rights management solution to have ever existed, and is therefore an interest to many. This blog contains a large amount of my personal notes and correspondence with other reverse engineers (see kudos ) which contains…

390

3D Line Drawings

This is an experiment examining how to create a 3D line drawing of a scene. In this post, I will describe how this can be done by augmenting the process of generating 3D Gaussian Splats 3D Gaussian Splatting for Real-Time Radiance Field Rendering , by Kerbl et al. and leveraging a process to transform photographs into…