Bob Nystrom personal blog
Rooms and Mazes: A Procedural Dungeon Generator
Several months ago I promised a follow-up to my previous blog post about turn-based game loops in my roguelike . Then I got completely sidetracked by self-publishing my book , Game Programming Patterns , and forgot all about it. I totally left you hanging.
- Points
- 332
- HN comments
- 93
- Submissions
- 3
- Cited by
- 5 commenters
Games & GraphicsSoftware Engineering2014
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Dec 22, 2014 | Rooms and Mazes: A Procedural Dungeon Generator by dustinlakin | 332 | 48 |
| Apr 20, 2022 | Rooms and mazes: A procedural dungeon generator (2014) by probabletrain | 163 | 30 |
| Jul 26, 2019 | Rooms and Mazes: A Procedural Dungeon Generator (2014) by tosh | 107 | 15 |
Cited in comments
Linked from 6 Hacker News comments by 5 different people, from Oct 2016 to Oct 2026.
Most recent:
- munificent · Oct 22, 2026
- ourmandave · Dec 22, 2023
- omoikane · Jan 5, 2022
- DonaldPShimoda · Apr 2, 2018
- jplatte · May 19, 2017
- munificent · Oct 10, 2016