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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 2,047 posts.

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1004

Straightened Trees

Using custom code, the natural curvature of each tree is "corrected." Manufactured objects, i.e. buildings and power lines, twist and contort around the artificially plumbed tree. Each photo is shot on large format film, the only medium that captures enough detail to straighten the tree without pixelly artifacts…

1006

Making "LCD, Please"

The de-make no one asked for. Play on itch.io I love a good set of limitations and on my way to making games with miasma and wind I’ve stopped off at the Game & Watch tier. LCD. Why. I played a lot of LCD games when I was a kid. They were mostly terrible. Before the Gameboy existed, mostly terrible in your pocket was…

1011

Building a WoW (World of Warcraft) Server in Elixir

Thistle Tea is my new World of Warcraft private server project. You can log in, create a character, run around, and cast spells to kill mobs, with everything synchronized between players as expected for an MMO. It was floating around in my head to build this for a while, since I have an incurable nostalgia for early…

1017

Deus Ex – Alpha Terrain

Three years ago, while playing Deus Ex: Mankind Divided , I noticed a nice little trick and tweeted about it – today is the day when I finally release it as an article. Do you guess, what’s this about?

1019

Factorio's Belt Bug

Factorio is a factory-building game involving lots (and I mean, LOTS) of conveyor belts. The code that implements these belts is marvel of optimization, but unfortunately they can't handle every construct.