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934

M.U.L.E. 40th Anniversary Special

Written and copyrighted by Christian A. Schiller , World of M.U.L.E. curator, with contributions from Andrew Dieffenbach, M.U.L.E. Online developer. No reprint without permission. Happy to get feedback on this feature, either via the contact form or one of the following social media accounts: Facebook , Twitter or…

941

Gamedev from Scratch 1: Scaffolding

Welcome to part 1 of this narrative series about writing a complete video game from scratch, using the PICO-8. This is actually the second part, because in this house (unlike Lua) we index from 0, so if you’re new here you may want to consult the introductory stuff and table of contents in part zero. If you’ve been…

943

Turbo Rascal Syntax Error

TRSE (or its full original name “Turbo Rascal Syntax error, “;” expected but “BEGIN”) is a complete suite (IDE, compiler, programming language, resource editor) intended for developing games/demos for 8 / 16-bit line of computers, with a focus on the MOS 6502, the Motorola 68000, the (GB)Z80, the M6809 and the X86…

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Lerp

Lerp is the nickname for Linear Interpolation between two points. It's a fairly simple effect to implement but can really improve the look of your animations if you're moving an object from a point A to point B.