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Gamedev from Scratch 1: Scaffolding

Welcome to part 1 of this narrative series about writing a complete video game from scratch, using the PICO-8. This is actually the second part, because in this house (unlike Lua) we index from 0, so if you’re new here you may want to consult the introductory stuff and table of contents in part zero. If you’ve been…
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Games & GraphicsSoftware Engineering2023

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May 11, 2023Gamedev from Scratch 1: Scaffolding by luu15853

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