New

The latest blog posts to take off on Hacker News. 2,925 posts.

Games & Graphics
Any year
841

Joys of small game development

Game development serves as a vibrant canvas for one's creativity. Especially when focusing on small games, which are simple to create and instantly enjoyable, one can quickly immerse oneself in their allure. Through this article, I aim to delve into the joy of crafting small games.

846

Trains on another level

Hello! The code refactor of rails presented last week is great, but the motivation for such a task wasn't quite just some shape changes for rails. As explained last week, we can now define any kind of rail shape, and we had some very specific shapes in mind all along...

855

The anatomy of a Godot API call

UPDATE: This article has started an ongoing conversation with the Godot devs. They care about the issues raised, and would like to improve things. Significant improvements will almost certainly be made, although it’s still early days and it’s unclear what will change and by how much. I am encouraged by the response. I…

857

Unity's Trap

Hello! I'm Tom. I'm a game designer, writer, and programmer on Gunpoint , Heat Signature , and Tactical Breach Wizards . Here's some more info on all the games I've worked on, here are the videos I make on YouTube, and here are two short stories I wrote for the Machine of Death collections.

858

The Sound Proof Booths of Silence

Welcome back to Between the Lanes, a blog feature where we let members of our development team walk through some of the challenges, bugfixes, and occasional happy accidents we encounter while working on a game as unique as Dota, and an event as unique as The International. The International is an unbelievably huge…