Chris Zukowski personal blog

John Romero on his book “Doom Guy” and developing games at a small scale

I think the biggest reason so many indie games “fail” is that teams enter into making huge, overly ambitious projects that take years to release before they are ready. Indie teams do not spend enough time making smaller (and less profitable) games first before transitioning to multi-year projects.
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Games & GraphicsTech Industry & Business2023

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Sep 25, 2023John Romero on his book “Doom Guy” and developing games at a small scale by riidom215135

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