Chris Zukowski personal blog
John Romero on his book “Doom Guy” and developing games at a small scale
I think the biggest reason so many indie games “fail” is that teams enter into making huge, overly ambitious projects that take years to release before they are ready. Indie teams do not spend enough time making smaller (and less profitable) games first before transitioning to multi-year projects.
- Points
- 215
- HN comments
- 135
- Submissions
- 1
- Cited by
- 0 commenters
Games & GraphicsTech Industry & Business2023
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Sep 25, 2023 | John Romero on his book “Doom Guy” and developing games at a small scale by riidom | 215 | 135 |