Pigment Mixing into Digital Painting
Mixbox is a new blending method for natural color mixing. It produces saturated gradients with hue shifts and natural secondary colors during blending. Yellow and blue make green.
The latest blog posts to take off on Hacker News. 66 posts.
Mixbox is a new blending method for natural color mixing. It produces saturated gradients with hue shifts and natural secondary colors during blending. Yellow and blue make green.
Our leading video generation model
Valve's Steam Link now runs on Raspberry Pi 5 – excellent news for PC game fans who don't want to a lug a PC everywhere.
Generating unlimited diverse training environments for future general agents
The deficiencies of the Unit Sphere and an exploration of Lie groups.
A Circle K, a family crime ring, and $400,000 worth of missing Playdates.
Learn about new AI and rendering features discussed at the latest GPU for the Web working group meeting.
To celebrate ChipWits' 40th Anniversary, the original FORTH source code has been open sourced! Learn about the game's history and source code
Jungle music was found in countless games from the early 90s. This article goes over what jungle is, where it comes from, and why it was the perfect match for PlayStation & Nintendo 64 games.
S3ctor is a core developer of OpenMW, and has, like most of us to be fair, odd interests. This is the incredible story how he mixed two immensely cool things: Quake, and Morrowind, narrated by our …
An exchange and algo trading station in your pocket!
Wonder Dynamics (Autodesk company), launches Wonder Animation, groundbreaking video-to-3D scene technology that accelerates animated film production by turning any video sequence into a 3D-animated scene.
Our pioneering speech generation technologies are helping people around the world interact with more natural, conversational and intuitive digital assistants and AI tools.
A 34x34x34 cube has become the highest-order NxNxN Rubik's Cube, announced Matt Bahner in a YouTube video. Soon, he will publish a full documentary about how he made it.
We’re Matt deWet, gameplay tech lead on VALORANT , and David Straily, project tech lead on VALORANT - and we're beyond excited to be here with you all to share some of the technical details behind how we’re addressing som…
After more than a year of public and internal discussions, we're ready to announce our new name!
Today, I’d like to share a (long overdue) update about the current state of the game, along with some sneak peeks! I wanted to update this website more often, but, well… life happened and I got busy with a bunch of stuff.
It’s no secret that the bulk of AAA games market revenues come from in-game purchases , mostlyfrom live-service games. It’s also impossible to ignore that the live-service market is fiercely competitive.
Taking the League of Legends game server from a nondeterministic process to its current state required almost a full year of effort from multiple engineers. As a side benefit of this effort, we holistically improved the codebase’s robustne…
Today the Direct3D and HLSL teams are excited to share some insight into the next big step for GPU programmability. Once Shader Model 7 is released,
After deep consultation with our community, customers, and partners, we’ve made the decision to cancel the Runtime Fee, effective immediately.
This is a long-due update on porting Godot to the iPad. Shortly after my last blog post covering the development work on May 29th, Apple held its WWDC 2024 conference. I went into the conference with gusto, expecting to fully embrace all the iOS 18 APIs. I already knew
No magic numbers, no tricky tuning: a clean and flexible approach to designing a smooth high-quality reverb, using a variation on the classic feedback-delay network (FDN) structure.
Isometric games are extremely popular. Let's learn the theory behind isometric projection and how it is used by gamedevs to write isometric-looking games.
We are excited to introduce Stable Fast 3D, Stability AI’s latest breakthrough in 3D asset generation technology. This innovative model transforms a single input image into a detailed 3D asset, setting a new standard for speed and quality in the field of 3D reconstruction.
Access Call of Duty: Warzone Caldera OpenUSD Data Set
If you're a graphics dev looking to understand more about deep learning, this blog introduces the basic principles in a graphics dev context.