Riot Games Technology Blog company blog
Determinism in League of Legends: Implementation (2017)
Taking the League of Legends game server from a nondeterministic process to its current state required almost a full year of effort from multiple engineers. As a side benefit of this effort, we holistically improved the codebase’s robustne…
- Points
- 114
- HN comments
- 48
- Submissions
- 1
- Cited by
- 0 commenters
Games & GraphicsSoftware Engineering2024
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Sep 30, 2024 | Determinism in League of Legends: Implementation (2017) by highfrequency | 114 | 48 |