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Systems & Performance

The most popular blog posts about systems & performance on Hacker News. 518 posts.

2026
361

macOS 27 does not support CoreStorage volumes

macOS 15 Sequoia had a hard time with CoreStorage – and thus encrypted HFS+ volumes – since it deprecated both technologies and callously crippled some important tools for working with them, but nonetheless it mostly still worked. While I’d often – but not always – have to manually unlock one of my HFS+ volumes – but…

367

Raft Consensus with a Minority of Nodes

Raft is a consensus protocol for managing a replicated log across a cluster of nodes. Its key goals are: (1) maintain a consistent replicated log of state transitions, (2) tolerate node failures, and (3) ensure a single leader coordinates all changes while multiple followers replicate. Raft is designed to be…

368

A look under our trunk: what's in our compute

Compute is the brain of the Waymo Driver, translating raw sensor data into real-time driving commands. Operating demonstrably safe, physical AI on the road demands a fundamental shift towards a system engineered for deterministic, low-latency performance. Over the past decade, we have co-designed our hardware…

376

Your code is fast if you're lucky

Recently, while working on an optimized Quicksort implementation, I came across a rather interesting quirk. Modern compilers (especially Clang) optimize loops using fast, branch-free instructions - provided you use the right programming style.

377

SIMD for Collision

In a previous post SIMD Matters I discussed the big wins I got from graph coloring to make the contact solver faster. That same approach exists in Box3D. I like to call this approach “wide SIMD”. The idea is to process multiple work units at the same time. In the contact solver this means solving four contact points…