Implementing Mario's Stack Blur 15 times in C++ (with tests and benchmarks)
Implementing Mario Klingemann's Stack Blur algorithm in C++ 15 ways, with tests and benchmarks, to build fast CPU drop shadows for JUCE.
Every blog post that took off on Hacker News, ranked by the votes of its best submission. 878 posts.
Implementing Mario Klingemann's Stack Blur algorithm in C++ 15 ways, with tests and benchmarks, to build fast CPU drop shadows for JUCE.
Position Map Regression Networks (PRN) is a method to jointly regress dense alignment and 3D face shape in an end-to-end manner. In this article, I’ll provide a short explanation and discuss its applications in computer vision. When I was a… Continue reading 3D Face Reconstruction with Position Map Regression Networks
Since its launch in 1992 OpenGL® has been used extensively by software developers for PCs and workstations to create high-performance, visually compelling graphics applications.
Don't test in production. Test in simulation!
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How far would you go for realism? The world of flight simulation has come a long way over the past […]
Learn how you can use XDP/eBPF to get maximum bandwidth for your applications.
I recently posted the sixth episode of the Panic Podcast — a wide-ranging look into the creation of Playdate , our upcoming hand held video game system, based on over nine hours of conversation. It’s a really special listen. But I’m told not everybody listens to podcasts (outrageous), so I’ve made it a (long) blog…
Stay up to speed on the rapid advancement of AI technology and the benefits it offers to humanity.
Build a game this November in our annual month-long game jam
Ogre 1.12.3 was just released. Typically we do not write a specific announcement for minor updates, however this one contains some major new features that warrant this one. Of course there is the u…
In one week last week, Code.org [http://code.org/]’s Hour of Code reached more than 15 million students [http://codeorg.tumblr.com/post/70175643054/stats] in 170 countries. Every major tech company promoted it, celebrities talked about it, and even the US President helped get the word out
A few months ago, I had the opportunity to try out several WebVR experiences for the first time, and I was blown away by the possibilities. Using just a headset ...
Posted by David Silver and Demis Hassabis, Google DeepMindGames are a great testing ground for developing smarter, more flexible algorithms that ha...
The way we work is changing. More people are working remotely, more people want flexible work options, and more people are re-thinking what it means to be in an office. So today, we’re excited to launch the open beta of Horizon Workrooms, available for free on Oculus Quest 2 in all countries where Quest 2 is supported.
Of all the original games Atari put out for the VCS, Adventure may be the one that most people are familiar with today.
Stay up to speed on the rapid advancement of AI technology and the benefits it offers to humanity.
Continuing our Gaussian splatting development series, Director of Technology Sam Birley breaks down how we bypassed GPU Scene instance caps, implemented PlayCanvas Streamed SOG LODs, and managed GPU memory budgets for production-ready photogrammetry… bringing us to a point where the renderer has fin
It’s been a while since we’ve seen a .4 release, but quite a few people have reported a crash when a news item appears while a drop-down menu is open.
Like any artistic medium, games are emotional experiences filled with joy, sadness, frustration, and more. Special moments can bring tears, cause shouting, or even screams. But imagine during one of those emotional highs if the audio simply died, and the game continued onward in a deafening silence before eventually…