Lost C64 Games: Daffy Duck – 1992 Hi-Tec
Cancelled & Unreleased Video Games
Every blog post that took off on Hacker News, ranked by the votes of its best submission. 878 posts.
Cancelled & Unreleased Video Games
Thanks to 159 contributors, 430 pull requests, community reviewers, and our generous sponsors, I'm happy to announce the Bevy 0.9 release on crates.io…
I've written this post with a specific target audience in mind, namely those who have a good grounding in existing APIs (e.g. D3D11 and GL) and understand the concepts of multithreading, staging resources, synchronisation and so on but want to know specifically how they are implemented in Vulkan. So we end up with a…
A monoculture is usually better in the short term. It’s a better allocation of resources (everyone working on the same thing!) If you want to write a rich web app that works today (ie, on the browsers of today), it’s much better.
Today’s release of Firefox includes various features for developers and users that enable a richer and safer experience on the web. WebGL 2 enables a new
Another year, another showreel. As every year, the amount of quality games being created by Godot has increased significantly (as did the amount of submissions).
My name is Andrei Cebotar. I’m 37, I live in Moldova, and I have Spinal Muscular Atrophy.
Today the Direct3D and HLSL teams are excited to share some insight into the next big step for GPU programmability. Once Shader Model 7 is released,
OpenTTD has been available on the Steam Store for the past five years. During that time, we’ve built up an incredible player base, attracting lots of new players to the game. Starting today however, OpenTTD will no longer be directly available as a standalone game on Steam. It can instead be obtained as part of a…
We are delighted to announce our first major update to MuseScore 4 since it launched last year. This update includes a significant upgrade to our playback…
This has been a bit of a tumultuous summer for the project, but now things are returning to normalcy. For those who somehow missed it, the Dolphin on Steam project has ceased after contact between Valve and Nintendo. Though we disagree with their stance and decision, we respect Valve's right to impose whatever…
Krita is a professional FREE and open source painting program. It is made by artists that want to see affordable art tools for everyone.
After 40 years, the Atari 2600 masterpiece Tarzan has been unearthed.
We're determined to deliver a stable release of Godot 4.0 as soon as possible. To achieve this, we are going to enter the feature freeze phase (beta) for Godot 4.0, to shift our focus towards stabilizing the existing functionality and fixing bugs.
One of the problems with developing games with large game worlds is that objects start to jitter and teleport around as you move away from the world origin. This post is about how we overcame one challenge in particular and what we did.
Last year, Mozilla set out to build a best-in-class browser that was made specifically for immersive browsing. The result was Firefox Reality, a browser de
A new release of ScummVM is ready. This is a thrilling one because we are embracing adventure games as far back as 1976! That’s right, the infamous Colossal Cave Adventure, the very first Interactive Fiction game, is now supported by ScummVM. Besi…
June was a month where a lot of important features were merged, but few of them had to do with actual emulation. Every emulator has its own philosophy and goals. While the primary goal is usually to emulate the console at hand, many emulators place secondary goals on various features...
We are honored to announce that Epic Games is offering Godot Engine a place on Epic Games' own digital distribution platform, the Epic Games Store.
You might know about Microsoft's Flight Simulator release in August last year and like me, if you're interested in flight simulators or photorealistic…
Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordance
It’s no secret that the bulk of AAA games market revenues come from in-game purchases , mostlyfrom live-service games. It’s also impossible to ignore that the live-service market is fiercely competitive.
Another month, another Vulkan progress report! October was a busy month, as most of it was split between working on the new Global Illumination system and Godotcon/GIC in Poland.
So that we may educate as well as horrify: the internals of our new Sprites execution platform.