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The latest blog posts to take off on Hacker News. 213 posts.
Skate Warrior 1992, 1999, 2020
In The DV Rebel’s Guide, I used this still frame as an example of guerrilla filmmaking taken too far. Which may also be an apt description of the entire film from which it was taken.
The Secret Origin of the Action RPG
Who knew that the knowledge of the true progenitor of the action RPG would be hidden in a stuffy basement in Akihabara, Tokyo?
Is every game of Slay the Spire winnable?
There is a lot of randomness in a game of Slay the Spire. From the cards and relics offered, to the potions dropped, to the map layouts and random encounters, very little remains the same between two playthroughs. This is part of the beauty of the game, forcing you to adapt and make the most out of the resources you…
Elo sucks – better multiplayer rating systems for smaller games (2019)
Elo does not work when different skill levels must play against each other. Can we make a better system?
Fixing Mass Effect black blobs on modern AMD CPUs
Graphical artifacts caused by a CPU, not GPU? Sure thing.
Krita, OpenGL and Qt
Adrian Page first coded an OpenGL-based canvas implementation for Krita in 2005 . That was back in the Qt3 days. OpenGL was fairly simple back then, but we had to duplicate all our canvas handling code, once implemented in OpenGL, once implemented with QPainter.
Straightened Trees
Using custom code, the natural curvature of each tree is "corrected." Manufactured objects, i.e. buildings and power lines, twist and contort around the artificially plumbed tree. Each photo is shot on large format film, the only medium that captures enough detail to straighten the tree without pixelly artifacts…
Writing a winning 4K intro in Rust
I recently wrote my first 4K intro in Rust and released it at the Nova 2020 where it took first place in the new school intro competition. W...
Dolphin Progress May and June 2020
We've got a lot to get through the past two months. Headlining it all is that we're happy to announce support for a new compressed disc format developed specifically for Dolphin: RVZ. This lossless format allows for near top of the line game compression without compromising the integrity of ISOs,…
RenderMan and Funko Games
Case study for Funkoverse JAWS artwork.
Neural Supersampling for Real-Time Rendering
Real-time rendering in virtual reality presents a unique set of challenges — chief among them being the need to support...
Ray Tracing in Nim
I am convinced that if you want to start a rendering project from scratch, Nim is the best language to use.
Godot 4.0 gets SDF based real-time global illumination
As work progresses on Godot 4.0 at a steady pace, a novel method of creating full-scene global illumination has been added in the master branch.
Taking Up Animation as a Hobby
Whatever else happens, you made a movie... Nobody can take that away. A hundred years from now, when we're all dead and gone, people will be watching this fucking thing.
FreeDVDBoot – Hacking the Playstation 2 through its DVD player
I've previously discussed how the PlayStation 2 doesn't have any good entry-point software exploits for launching homebrew. You need to either purchase a memory card with an exploit pre-installed (or a memory card to USB adapter), a HDD expansion bay (not available to slim consoles), open up the console to block the…
Fix Your Timestep
Introduction Hi, I’m Glenn Fiedler and welcome to Game Physics. In the previous article we discussed how to integrate the equations of motion using a numerical integrator. Integration sounds complicated, but it’s just a way to advance the your physics simulation forward by some small amount of time called “delta time”…
Krita 4.3.0
Krita is a professional FREE and open source painting program. It is made by artists that want to see affordable art tools for everyone.
Oculus sunsets Go, will add easier Quest app distribution
Since we launched Oculus Go two years ago, VR technology has improved at an incredible pace. Oculus Go’s success first proved that the all-in-one form factor can deliver highly immersive experiences. A year later, Oculus Quest redefined the category, with full head and hand movement powered by our Insight tracking…
Source code of “Delores: A Thimbleweed Park mini-adventure” released
Ron Gilbert's often incoherent and bitter ramblings about the Game Industry
Fast 2D Rendering on GPU
Previously on my quest for fast rendering of 2D vector graphics on GPU, I have posted a piet-gpu update and a deeper exploration into a sort-middle architecture. These intermediate results showed promise, but fell short of my vision for truly high performance 2D GPU rendering.
The Shareware Scene, Part 4: Doom
The full extent of Wolfenstein 3D ‘s popularity during 1992 and 1993 is difficult to quantify with any precision due to the peculiarities of the shareware distribution model. But the one thing we can say for sure is that it was enormously popular by any standard. Apogee sold roughly 200,000 copies of the paid…