Boudewijn Rempt personal blog

Krita, OpenGL and Qt

Adrian Page first coded an OpenGL-based canvas implementation for Krita in 2005 . That was back in the Qt3 days. OpenGL was fairly simple back then, but we had to duplicate all our canvas handling code, once implemented in OpenGL, once implemented with QPainter.
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Open SourceGames & Graphics2020

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Jul 18, 2020Krita, OpenGL and Qt by todsacerdoti295205

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