Godot Engine company blog

Godot 4.0 gets SDF based real-time global illumination

As work progresses on Godot 4.0 at a steady pace, a novel method of creating full-scene global illumination has been added in the master branch.
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Games & GraphicsOpen Source2020

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Jun 28, 2020Godot 4.0 gets SDF based real-time global illumination by stephdin433144

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