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Voxel Quest January 2016 Update
I think this is what scientists call "meatspace" pic.twitter.com/IX4TddIi0l
Make a Doom level, part 2: design
I assume you’ve read the introduction, which tells you the basics of putting a world together. This post is more narrative than mechanical; it’s a tour of my thought process as I try to turn my previous map into something a little more fun to play. I still touch on new editing things I do, but honestly, you already…
Make a Doom level, part 1: the basics
I love Doom. Or, well, I love Doom 2, which is the game we actually had when I was nostalgia years old. I love the aesthetic — pixely in a 3D(ish) environment, and consistent in a way that meshes together really well. The classic levels are abstract (occasionally too abstract), but still detailed enough to feel like…
NES Graphics – Part 3
Part 1 and part 2 described CHR data, nametable based backgrounds, sprites, and scrolling. Combined, these cover nearly everything a basic NES cart can do without using additional hardware. To go any further will require a quick tangent to discuss, in detail, how rendering happens.
Hi, I’m from the games industry. Governments, please stop us
This may not be popular, but its how I feel. First, some background and disclaimers. I run a small games company making games for the PC, strategy games with an up front payment. We don’t make ‘free to play’ games or have micro transactions. Also, I’m pretty much a capitalist. I am not a big fan of government…
Raspberry Pi Zero Hidden in an Xbox Controller
I like to tinker. My wife picked me up the new Raspberry Pi Zero. It's an ultra small and ridiculously cheap computer. How small and cheap? They give it away free on the cover of magazines... Terence Eden is on Mastodon@edentIf you hurry down to WHSmith in Oxford, there are still a few @TheMagP1 copies left.❤️ 3💬 0🔁…
A Cabinet of Infocom Curiosities
This is big news, in the realm of game design studies. During the production of GET LAMP, I spent a lot of time digitizing or photographing all sorts of artifacts and documents related to Interacti…
Pokedex.org: a progressive webapp for Pokémon fans
Blog by Nolan Lawson about JavaScript on mobile devices
Breaking the fourth wall with Minecraft
Update 23/11/2015 - I’ve got many requests about the WiFi bulbs. You can find them on dx.com. Enjoy! Recently I started playing Minecraft, again. I find vanilla Minecraft somewhat boring, so I always look out for modpacks. After searching for new modpacks, I stumpled upon FTB Horizons: Daybreaker. Looking at the…
GTA V – Graphics Study
The Grand Theft Auto series has come a long way since the first opus came out back in 1997. About 2 years ago, Rockstar released GTA V. The …
Magic: The Gathering Is Turing Complete (v5)
I'm assuming you're familiar with the basic idea of what a Turing machine is . There are a few parts to building one in Magic: a tape extending in two directions storing cells of a few different "colours"; a processing head that can read the current cell's colour, write a new colour and change its state if necessary…
Doing an HD Remake the Right Way
This is part 1 of a series. Part 2 (regarding Final Fantasy VI) is here [https://www.fortressofdoors.com/doing-an-hd-remake-the-right-way-ffvi-edition/]. -------------------------------------------------------------------------------- Final Fantasy V [http://store.steampowered.com/app/382890/] just came out on Steam…
A guide to implementing 2D platformers
Having previously been disappointed by the information available on the topic, this is my attempt at categorizing different ways to implement 2D platform games, list their strengths and weaknesses, and discuss some implementation details.
Happy Birthday Monkey Island
Ron Gilbert's often incoherent and bitter ramblings about the Game Industry
Writing a Game Boy Advance Game
I spent a lot of time as a kid playing (generally, pretty terrible) games on my Game Boy. Having never written code for anything other than 'regular' general purpose computers before, I've been wondering recently: how easy is it to write a Game Boy (Advance) game?
Analysis of PS4's security and the state of hacking
Since there haven't been any major public announcements regarding PS4 hacking for a long time now, I wanted to explain a bit about how far PS4 hacking has come, and what is preventing further progression.