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The latest blog posts to take off on Hacker News. 2,047 posts.

Games & Graphics
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1623

Make a Doom level, part 2: design

I assume you’ve read the introduction, which tells you the basics of putting a world together. This post is more narrative than mechanical; it’s a tour of my thought process as I try to turn my previous map into something a little more fun to play. I still touch on new editing things I do, but honestly, you already…

1626

Make a Doom level, part 1: the basics

I love Doom. Or, well, I love Doom 2, which is the game we actually had when I was nostalgia years old. I love the aesthetic — pixely in a 3D(ish) environment, and consistent in a way that meshes together really well. The classic levels are abstract (occasionally too abstract), but still detailed enough to feel like…

1628

NES Graphics – Part 3

Part 1 and part 2 described CHR data, nametable based backgrounds, sprites, and scrolling. Combined, these cover nearly everything a basic NES cart can do without using additional hardware. To go any further will require a quick tangent to discuss, in detail, how rendering happens.

1635

Breaking the fourth wall with Minecraft

Update 23/11/2015 - I’ve got many requests about the WiFi bulbs. You can find them on dx.com. Enjoy! Recently I started playing Minecraft, again. I find vanilla Minecraft somewhat boring, so I always look out for modpacks. After searching for new modpacks, I stumpled upon FTB Horizons: Daybreaker. Looking at the…

1639

Doing an HD Remake the Right Way

This is part 1 of a series. Part 2 (regarding Final Fantasy VI) is here [https://www.fortressofdoors.com/doing-an-hd-remake-the-right-way-ffvi-edition/]. -------------------------------------------------------------------------------- Final Fantasy V [http://store.steampowered.com/app/382890/] just came out on Steam…