[dustmop] personal blog
NES Graphics – Part 3
Part 1 and part 2 described CHR data, nametable based backgrounds, sprites, and scrolling. Combined, these cover nearly everything a basic NES cart can do without using additional hardware. To go any further will require a quick tangent to discuss, in detail, how rendering happens.
- Points
- 197
- HN comments
- 22
- Submissions
- 1
- Cited by
- 0 commenters
Games & GraphicsHistory & Retro Computing2015
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Dec 21, 2015 | NES Graphics – Part 3 by dustmop | 197 | 22 |