My first game with Carimbo, my homemade engine
https://youtu.be/nVRzCstyspQ
The latest blog posts to take off on Hacker News. 2,047 posts.
https://youtu.be/nVRzCstyspQ
I’ve been tinkering with arduino-like platforms recently (more on the midi synth soon) and got the idea to make a small message board to leave notes to my girlfriend. This is how I ended up with a simulator, an integration with a demoscene tracker, custom tools to make palette cycling effects, having to learn CAD to…
In the past couple of months a couple of big social media sites have changed their terms or introduced suspicious paid plans and it has caught content creators off guard.
Boris Vallejo is an epic fantasy painter, who has had an immense influence on fantasy book covers, computer game box art, and even the demoscene. Throughout the decades, his works have often been replicated by pixel artists, leading to controversy. I rediscovered Vallejo's great work for myself, looked into the…
Doom Phone is a rotary phone that has been repurposed to control the classic first-person shooter game Doom via Bluetooth. We built it in two days during the "Internet Of Shit" hackathon organized by Technarium crew in Vilnius, Lithuania.
Last summer , I participated in Google Summer of Code for the first time, working with GRAME on improving support for using the Faust audio programming language on the web .
In 2004 I created Ableton's first software synthesiser - Operator. On the occasion of its twentieth birthday, this page provides background, a few tips and a download link to a pack with presets I and a few Ableton colleagues created for this occasion.
(This was originally posted on a social media site; I’ve revised and updated it for my blog.) The other day a friend asked me a pretty interesting...
Use the parallel processing power of your GPU to simulate a simple chemical system that exhibits emergent behaviors
Project website for WonderWorld
Using RAII to attach diagnostic information to your command buffers
You can be forgiven for thinking that OD&D is a medieval European fantasy game. After all, Gary Gygax himself says so. He describes the original D&D books as “Rules for Fantastic Medi…
The Great Ball Contraption is a class of machines built with Lego that transport small balls from place to place in many different ways. The otherwise pointless
This summer, I embarked on a side project to create a brand-new Palm OS game, and after less than two months of intermittent coding, I'm excited to announce that it's ready to be released to the public!
Back in 2008, I wrote some software for fun to generate various optimized walking mechanisms. And when I also picked up some electronics and wood working skills in more recent years, I was able to turn one of these mechanisms into an actual wireless walking wooden coffee table: the Carpentopod. This post briefly…
Technical details about a recent 4096bytes Atari-STE intro, by Arnaud Carré
A few days ago John Graham-Cumming posted about “Steve Ballmer’s incorrect binary search interview question” which drew a lot of attention on Hacker News. The Ballmer’s favorite brain teaser goes like this:
The Untold Story Behind a Meteoric Rise
Thistle Tea is my new World of Warcraft private server project. You can log in, create a character, run around, and cast spells to kill mobs, with everything synchronized between players as expected for an MMO. It was floating around in my head to build this for a while, since I have an incurable nostalgia for early…
Tim and Neal’s thoughts on the definition of the “Metaverse,” its technological and economic growth, Neal’s reaction on the day Facebook changed its name to Meta, the future of Fortnite , their thoughts on Apple’s Vision Pro, blockchains, and the ethics of Generative AI, plus “Snow Crash 2," a
As you may, or may not know, I wrote paraLLEl-RDP back in 2020. It aimed at implementing the N64 RDP in Vulkan compute. Lightning fast, and extremely accurate, plus the added support of up-scaling on top. I’m quite happy how it turned out. Of course, the extreme accuracy was due to Angrylion being used as reference…
Powell's is rightly famed as a destination for book lovers, and I finally made my pilgrimage last weekend. The perils of air travel limited the inevitable splurge -- I had to fit my haul into a single backpack -- but I wound up with some nifty ...
Lessons Learned: Sharding for startups is a technical post about database scalability. What caught my eye was the term . What an odd term — “sharding.” Why would a database be described that way?
UPDATE 2/20/2006: After about a month, the project is now finished. You can go through the series and read my explanations for each step, or you can just page through and gander at the pretty pictures. If you’re the impatient sort, you could just jump to part 10 right now and see how it turned out.
From the outside, Unity lately seems to have a problem or two. By “lately”, I mean during the last decade, and by “a problem or two”, I mean probably over nine thousand problems. Fun! But what are they, how serious they are, and what can be done about it?
With 380MM MAUs, Roblox probably counts more players than the entire AAA gaming ecosystem, is more played than Disney+ is watched, and is starting to rival smaller social networks in scale. But Roblox has yet to profit. How can it become a business comparable to its operating scale?
One of my favorite game jams is the legendary Js13kGames competition, where participants have one month to make a web browser game that fits in a 13 kilobyte zip file. To put that into perspective,…
Efficient filtering of polygonal shapes with closed-form solutions based on Green’s theorem with piecewise-polynomial filters (e.g. box/bilinear/bicubic).
Sweep-and-prune is my go-to algorithm when I want to quickly implement collision detection for a game. I think it’s an awesome and elegant algorithm, so I wrote a post about it.