Lean Rada personal blog

Sort, sweep, and prune: Collision detection algorithms (2023)

Sweep-and-prune is my go-to algorithm when I want to quickly implement collision detection for a game. I think it’s an awesome and elegant algorithm, so I wrote a post about it.
Points
340
HN comments
58
Submissions
1
Cited by
0 commenters

Math & AlgorithmsGames & Graphics2024

On Hacker News

SubmittedTitle on HNPointsComments
Aug 14, 2024Sort, sweep, and prune: Collision detection algorithms (2023) by wonger_34058

More from Lean Rada

All 2 posts →

Related posts from the same era