Nintendo Network shutdown – The beginning of the end
Information regarding Nintendo's rollout of the Nintendo Network shutdown
The latest blog posts to take off on Hacker News. 99 posts.
Information regarding Nintendo's rollout of the Nintendo Network shutdown
WebGPU is a new standards-compliant API that enables high-performance 3D graphics and general-purpose computations on the Web.
A Large Language Model for Zero-Shot Video Generation. VideoPoet demonstrates simple modeling method that can convert any autoregressive language model into a high quality video generator.
In April 2021, the Vulkan® Working Group at Khronos® released a set of provisional extensions, collectively referred to as ‘Vulkan Video’ which provide seamless encoding and decoding of video streams using a variety of video coding standards. The December 2022 release of Vulkan 1.3.238 saw the finalization of the…
We are excited to announce that we have partnered with Google and The Forge to bring some helpful performance optimizations to our Vulkan mobile backend.
Introduction
How a 17-year-old in the UK set the course for Nintendo's future.
Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation
This past October, Dolphin turned 20 years old since its initial release to the public as an experimental GameCube emulator. It's been a long ride, with twists and turns. I don't know if anyone back in 2003 expected Dolphin not only to still be under active development 20 years later, but to also support the…
Want to rekindle your passion for coding? Learn how to create video games from scratch using Go and Ebitengine. We break down core concepts like game loops, sprites, and collisions that we've applied in multiple projects. In just one evening, you'll build a simple Asteroids clone and reignite your love for programming.
It is often difficult to know where to start when taking your first in the world of graphics. This guide is here to help with a discussion of first steps and a list of useful websites.
We're updating GameMaker’s pricing and adding more free options. Plus free asset bundles for everyone!
Today, we’re announcing new research into controlled image editing based solely on text instructions and a method for text-to-video generation based on diffusion models.
Announcing our most advanced music generation model and two new AI experiments, designed to open a new playground for creativity
All original Dungeon Keeper code has been rewritten, establishing KeeperFX as a true open-source standalone game. Ownership of the original game is still and will always be required for copyright reasons. When installing KeeperFX 1.0, perform a fresh installation without overwriting any previous versions. Saved games…
Implementing Mario Klingemann's Stack Blur algorithm in C++ 15 ways, with tests and benchmarks, to build fast CPU drop shadows for JUCE.
Showcasing new Northlight technology in Alan Wake 2
Thanks to 185 contributors, 567 pull requests, community reviewers, and our generous sponsors, we're happy to announce the Bevy 0.12 release on crates…
Some long-anticipated updates landed in October, making MAME 0.260 a very exciting release! Firstly, there are some general updates to MAME itself. After a few false starts, MAME now supports bgfx video output with Wayland on Linux. As requested by users, you can finally use delta CHD files for clone systems and…
Official news about Playdate, the yellow handheld video game system with a crank.
Hello, Several FFFs ago we have shown you what a Space platform can look like (FFF-373), today we would like to explain how they work in a bit more detail.
Krita is a professional FREE and open source painting program. It is made by artists that want to see affordable art tools for everyone.
Island management is a fundamental low level feature of physics engines and can have a big impact on solver design and performance. This was one of the first problems I decided to work on for Box2D version 3 (v3). Since I began working on v3 I’ve been comparing several algorithms for island management. My goal has…