We ran AI agent swarms in Minecraft and Mindustry
Swarms of Claude and GPT agents in Minecraft and Mindustry.
The latest blog posts to take off on Hacker News. 878 posts.
Swarms of Claude and GPT agents in Minecraft and Mindustry.
Genie 4 introduces real-time interactive world simulation with native audio, advanced physics, natural human motion, and steering powered by Gemini models.
Continuing our Gaussian splatting development series, Director of Technology Sam Birley breaks down how we bypassed GPU Scene instance caps, implemented PlayCanvas Streamed SOG LODs, and managed GPU memory budgets for production-ready photogrammetry… bringing us to a point where the renderer has fin
Ludeon Studios is an independent game developer. We love deep PC games and story generators.
Thanks to 227 contributors, 817 pull requests, community reviewers, and our generous donors, we're happy to announce the Bevy 0.20 release on crates.i…
We've passed a big milestone for our digital archive. Let's talk about where our magazine collection is going next...
CedarDB is a database system that delivers unmatched performance for transactions and analytics, from small writes to handling billions of rows. Built on cutting-edge research to power today’s tools and tomorrow’s challenges.
The real difference between texture-atlas, SDF, MSDF, and Slug glyph rendering on the GPU: how each works, where each breaks, and when to use which.
How Godot's GDExtension system and the godot-cpp bindings work, and how to use Conan to bring C and C++ libraries into a Godot game, with a flecs example that simulates 100,000 particles.
Hello, we have very unusual Friday facts for you.
Create your first shader in Godot. Implement texture sampling, shift shader UV coordinates, mask regions, and use noise to generate random shapes that make up a portal.
Stronger, smaller, and easier to run, thanks to an upgraded network architecture, universal binaries, and more!
OpenShot 4.0 adds professional color grading, screen and webcam recording, local object masks, 10 new effects, a cleaner native timeline, and faster creative workflows.
Everything has changed for us with orbs. How do I make you believe me?
How do you migrate 2.4 million lines of code?
From one open-ended prompt to an explicit, explorable, and editable 3D world.
Heb jij een PlayStation? Dan betaal je onterecht een Sony Tax op al je digitale games. Stichting Massaschade & Consument voert collectieve actie voor een Fair PlayStation.
To celebrate the 30th Anniversary of Quake, we have collaborated with MachineGames to create a new episode, Dawn of the Machine, now available as a free update to Quake.
Animate compact tetrahedral cages and reuse static mini-BLASes to ray-trace hundreds of millions of triangles in real time, dramatically cutting per-frame update and memory costs for dense foliage, grass, and crowds.
Microsoft Comic Chat is now open source. Explore the IRC client that turned conversations into comics and helped introduce Comic Sans to the world.
Raffael Hickisch spent years dreaming up conservation tools he couldn't afford to build. Then he built them himself, with an AI agent and a country's worth of public data.
I’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features needed for 3D games. Some additions: Triangle mesh collision Height-field collision Baked compound collision The core…
Hello, we hope your week has been pleasant.
We’ve been working on some exciting new features for OpenTTD 16, and they need testing! The first beta release is now available, and we’ve opened the competition to create the title game for the next release.
Welcome to the Progress Report for Dolphin Release 2606. We usually prefer to launch toward the beginning of the month, but a slew of important, large, and technically challenging changes had us working overtime. Strap in, because we have a lot to cover! For April Fool's we teased that Dolphin now had support for the…
My name is Andrei Cebotar. I’m 37, I live in Moldova, and I have Spinal Muscular Atrophy.