Most cited

Posts that commenters keep linking to, ranked by how many different people have cited them in Hacker News comments. 371 posts.

Games & Graphics
Any year
154

The IBM PC, Part 1 (2012)

What with the arrival of the category-defining Commodore VIC-20 and the dramatic growth of the British PC market, 1981 has provided us with no shortage of new machines and other technical developments to talk about. Yet I’ve saved the biggest event of all for last: the introduction of the IBM PC, the debut of an…

155

The State of HTML5 Audio

When I started to work on my JavaScript Game Engine back in October 2009, the biggest problems I encountered were with the new HTML5 Audio Element. The Canvas Element already worked nicely in all browsers that supported it at the time, albeit some were a little slow.

160

Cramming 'Papers, Please' onto Phones

I created Papers, Please in 2013 specifically for desktop computers with mouse control. Now, here, in 2022, desktop computers no longer exist and all computing is done via handheld mobile telephone. Time to update this dinosaur. These thousands of words and megabytes of images will cover some bits of porting the game…

163

Helping Valve to power up Steam devices

Igalia is an open source consulting firm specialised in the development of innovative projects and solutions. Our engineers have expertise in a wide range of technological areas, including browsers and client-side web technologies, graphics pipeline, compilers and virtual machines. We have the most WPE, WebKit…

165

The Polygons of Another World

There is a playful way to study the architecture of computers of the past. Find a piece of software you know well and try to find out how it was ported to these machine you don't. A good choice would be DOOM. id Software's 1994 mega-hit has been ported to everything. It is designed around a core with no layering…

169

New pathfinding algorithm

New pathfinding algorithm Oxyd Last week we mentioned the change to make biters not collide with each other, but that wasn’t the only biter-related update we released this past week. Somewhat coincidentally, this week’s updates have included something I’d been working on for a few weeks before – an upgrade to the…