Fabien Sanglard personal blog

The Polygons of Another World

There is a playful way to study the architecture of computers of the past. Find a piece of software you know well and try to find out how it was ported to these machine you don't. A good choice would be DOOM. id Software's 1994 mega-hit has been ported to everything. It is designed around a core with no layering…
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Games & GraphicsSoftware Engineering2020

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SubmittedTitle on HNPointsComments
Jan 2, 2020The Polygons of Another World by ibobev704125
Jan 26, 2022The Polygons of Éric's Chahi Another World by zaiste16133

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