I'm helping my dog vibe code games
My cavapoo Momo vibe coded playable Godot games. All I had to do was teach her to type, route her input to Claude Code, and build the right tools.
My cavapoo Momo vibe coded playable Godot games. All I had to do was teach her to type, route her input to Claude Code, and build the right tools.
Genie 4 introduces real-time interactive world simulation with native audio, advanced physics, natural human motion, and steering powered by Gemini models.
After I mentioned a Jurassic Park anecdote the other day , I watched the movie again. I must have seen it at least ten times now. This time, I researched every computer/software I spotted.
A deep dive into the asset creation pipeline for Catlantean 3D.
How imprecise UI animations erode trust in product
ns2jb is a software-only, tethered jailbreak for the Switch 2. It allows running arbitrary native code as any ordinary sysmodule, and as the built-in fs sysmodule. This lets us run homebrew, reverse engineer and mod Switch 2 games, back up save files off the Switch, and access most of the Switch 2’s peripherals…
Microsoft Comic Chat is now open source. Explore the IRC client that turned conversations into comics and helped introduce Comic Sans to the world.
Was Daft Punk Having a Laugh When They Chose the Tempo of Harder, Better, Faster, Stronger?
Jay Peters: Xbox’s huge outage even blocked games on disc An extended Xbox outage that began Sunday evening hasn’t just caused issues for people trying to play digital games — it blocked people from playing their disc-based games, too. When Sony announced that they were discontinuing physical discs
PlayStation announced that they will stop making discs. People are rightfully mad about this, but it's not actually about physical media. It's about owning your games.
What if you could strap a full desktop GPU to your MacBook Air? Turns out, you can.
Microsoft have fired most if not all of the team at id Software responsible for developing the idTech game engine during Xbox layoffs
Explore my 1996 vehicle physics prototype, recreated for the web as Motion Lab.
How games implement roads
OpenShot 4.0 adds professional color grading, screen and webcam recording, local object masks, 10 new effects, a cleaner native timeline, and faster creative workflows.
Due to some lucky circumstances, I recently had the chance to appear in one of the biggest German gaming podcasts, Stay Forever, to talk about the technology of RollerCoaster Tycoon (1999). It was …
It is a kind of stereo image you make by looping frames together, like as a GIF.
I've been obsessed with procedural maps since I was a kid rolling dice on the random dungeon tables in the AD&D Dungeon Master's Guide. There was something magical about it — you didn't design the dungeon, you discovered it, one room at a time, and the dice decided whether you got a treasure chamber or a dead end full…
This article explores how to render realistic skies and atmospheres in real time in the browser with shaders, from simple sky domes, to entire planets using shaders, raymarching, Rayleigh and Mie scattering, and ozone absorption.
NetHack 5.0 is an enhancement to the dungeon exploration game NetHack, which is a distant descendent of Rogue and Hack, and a direct descendent of NetHack 3.6.
AI autonomously manages a theme park in the classic game RollerCoaster Tycoon, placing rides, fixing infrastructure, and generating CFO reports, all via command line.
I’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features needed for 3D games. Some additions: Triangle mesh collision Height-field collision Baked compound collision The core…
Every wall, floor, barrel, and imp is a div — DOOM rendered entirely in CSS. Using 3D transforms, CSS math functions, @property, clip-path, anchor positioning, and SVG filters to build a fully playable 3D first-person shooter in the browser without Canvas or WebGL.
A fun experiment where I back-port all the improvements we've made to chess engines over the last 30 years and run it on a 1996 Pentium Pro to see what we could have done if only we knew more at the time.
In the mid-90s the coolest thing to buy for a PC, besides the incredibly expensive Intel Pentium , was a CD-ROM drive . With their capacity of 640 MiB (three times the storage of PC HDD at the time), CDs allowed enthusiasts to step into a world of multimedia, made of high-resolution 640x480 256 colors palette-indexed…
Two years ago, I was Porting my JavaScript Game Engine to C for No Reason . I have since found a reason: making a new N64 game!
SimCity 3000 is the best SimCity. Its only problem is that it doesn't run well on contemporary systems. Not to worry, here's a complete guide to a perfect game of SimCity 3000 on modern Windows:...
In 2025, the Kdenlive team continued grinding to push the project forward through steady development, collaboration, and community support. Over the past year we’ve found a nice balance between adding new features, bug fixing, polishing the user interface, and improving performance and workflow, with stability taking…
During the rapid technological advancements of the early 1990s, the video game industry was on the cusp of a massive addition - another dimension. With console shenanigans like the Super FX chip giving players a taste of 3D, hype was at an all-time high. But the games released for home consoles were nothing compared…